﻿using UnityEngine;
using System.Collections;

public class LineCell : MonoBehaviour {
	public Cell[] myLine;
	public int myID;
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
	public Cell getCell(int id){
		return myLine[id];
	}
}
